Is there a way to manually stream in/out an actor?

I want to do some testing around actors being streamed in and out in a world partition level. Is there any way to manual trigger an actor to be streamed in/out?

If you make a level instance from it, then you can load it with blueprint

Thanks for the reply. I also found an easier way for what I wanted to do. If you open up the world settings (Window->World Settings), you can change the loading range in the grid to be something small. Then you can just walk back and forth to load it in and out.

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