Is there a way to make UDM’s work with Material Instances?
Just figured it out. Dont name your texture parameters things like “Normal” and “Roughness” Doing tat does somthing weird to them and makes them unable to take in VT’s / UDM’s
Is there a way to make UDM’s work with Material Instances?
Just figured it out. Dont name your texture parameters things like “Normal” and “Roughness” Doing tat does somthing weird to them and makes them unable to take in VT’s / UDM’s