Is there a way to make time pass like the current time even if I turn the game off??

Is there a way to make time pass like the current time even if I turn the game off when I want to do a one-day cycle on the mobile?

I could only find a way to pass time if I played the game.

Is it possible with a blueprint without using a C++?

Time doesn’t pass when a game is turned off.

You save the time when the game was shut down, and you compare the time when it is turned on, and make the necessary calculations to determine what happened.

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Thank you for answer!!!

I want to make an unattended game where time in the game passes even if I turn it off.

To make this possible, do we need to save time and make a blueprint that compares with the current time?

i want to know more can you answer me?

Yes. The rest you will need to work out yourself, as it is specific to your game.

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