i really hate that no such solution (at least from all the searching i have been doing before) is there to implement a Real Progress Bar. the only thing that you can do is put a progress bar which shows fake progress. im not sure if this is even possible with blueprint. it might be with c++ and there might be some plugins. look for plugins if possible im pretty sure no such way is there to solve this with bp.
The thing is to make a side module completely dedicated to loading
It’s already done in the Action RPG sample.
But the thing is it needs to be made with Slate(T-T) because it’s rendered on a different thread than the game thread. Still, it’s just to have a smooth loading screen. I don’t have access to the progress of my actual loading.