Is there a way to lock the editor viewport camera rotation?

I am building a top down game and was hoping there was a way to lock the editor viewport camera at 0,-45,45 so it would have the same rotation as the camera for my TopDownPlayer. This would simplify the level building since you will be able to see the exact same POV as you would in game!

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That’s a good question, I would like to know the answer as well for the exact same reason.

Yes, if you build an Editor Utility Widget to hijack your editor viewport. I was wondering about the same thing since not being able to build from the actual view you’re building for isn’t very intuitive.

I ended up building a custom tool for this for our team for our top-down game and just published it as a plugin for others as well, if you’re not up to building it from scratch: FocusCam – Editor viewport to game view sync, with full viewport mobility | Fab