I think this is a noob question. Is there a way to preview a sequence that triggers blueprints in a project? Here is what I mean:
I have a BP that creates some animation. It works great when I play the game. I also managed to get the BP to trigger from sequencer, BUT it only works when I render the video, which means I can’t preview it at all (the BP doesn’t trigger when I scrub or when I play the sequence).
I’m just trying to create projects that use BPs to do stuff in the scene, use Sequencer to set up a video, and then render out from Sequencer (and preferably preview it in Sequencer also).
I feel like what I’m trying to do is super basic, but I can’t get it to work. Is my workflow backward or something? Any insight would be greatly appreciated!