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Is there a way to link the properties of different widgets?

I’m creating a party select screen in my main menu and am trying to future proof some of my design. I want to have four of these stacked one on top of each other and have them display similar information, but with different party members. I could just copy and paste the same thing and make some tweaks to the binding to get it working, but I’m afraid that later I’m going want to change the font on name and I’ll have to repeat that process four different times. Is there a way I could change properties on the first widget and have those changes automatically mirrored in other widgets? I know there is a similar method with creating parent and child blueprints, are there parent and child widgets?