I am new to UDK and am following the programming quick start guide from the documentation website. After creating a new blank project the Unreal Editor starts. Right away my GPU activity jumps to 98% as seen in the AMD Catalyst Control Center → Performance → AMD Overdrive page. As soon as I close the Unreal Editor the activity drops back to 0%.
I am running Windows 8 with an AMD 7950 video card. I am running catalyst version 13.12.
In the top right corner of the Editor there is an input field for console commands. Try to enter t.MaxFPS 30 , that will limit the fps to 30.
I do this a lot, so that the gpu doesn’t run at 99% all the time.
“t.MaxFPS 20” works like a charm to limit GPU usage ( along with Realtime checkbox), unfortunately it also affects BluePrint Editor. Panning becomes very choppy…
Is it possible to limit only viewport FPS, without BP editor ?