Hello, I want to have a mechanism where one player gets instantly revived when an certain event is triggered. Is that possible?
I know the Down But Not Out Device has a Revive Player Function,
Havent used that one before, I can see how it would work with a mutator On Entering Zone or using a switch while downed
but I wonder how to get other event types without instigating player info to it, maybe via a player reference device.
Thank you that actually works. I didn’t know uefn had a device like that
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