I’m trying to create a dash mechanic and I’m using the “Launch Character” node to dash forward. What I want to do is to make the character halt immediately at a certain distance from the target.
As of now, I have tried to use the “Stop Movement immediately” node and tried to set the character velocity to 0 but it still takes a couple milliseconds to stop and often overshoots the required spot I want it to be at.
So is there any way to stop the character completely at a certain point during fast movement?
