Is there a way to get thick glass to have the proper refractions?

When I make a thick piece of glass, like the base of a lamp or piece of crystal, I can't get it to look like thick glass because you can get the right refractions... is there any way to get proper refractions in thick glass? Thank you

Hello ,

Thank you for posting in the community your question about glass reflections, at this time there still are some limitation with this effect but you can make a suggestion request on the road-map for this feature: https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/tabs/4-under-consideration

Here is a post that might interest you as how a user was able to get the look they were looking for on a specific scene/image.

https://www.facebook.com/groups/twinmotion.community/permalink/1016760662548561/

For reference here are the release notes with the current Path Tracer limitations:

https://twinmotionhelp.epicgames.com/s/article/Twinmotion-2022-1-Release-Notes

Kind regards,

Vincent B.