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Is there a way to get streaming video in C++ code from livelink?

Hello.
I am trying to get the raw streaming video which is transferred from the livelink IOS app, then render it onto some actor object inside the UE4. Is there a way to get this raw streaming video in C++ code in UE4?
Thanks in advance for your suggestion.

The Live Link Face app is transferring only face shape information. There’s no videoing being transferred.

NDI has some apps to allow streaming iPhone video to Unreal.