Anyone know if there’s a way to set up a blueprint to get one cube’s size and compare it with another cube’s size?
So that that function could then be recognized as true to somehow make a shape recognition library out of a series of blocks that are connected such as in an L or an H as an example of that?
So far I see there’s bools, arrays, tarrays, int, and a bounding box node so I am thinking there might be a way if I fiddle around with it enough perhaps.
They will output vectors which you can break and compare the floats with eachother to determine which of the 2 are bigger. This is assuming the cubes make use of the same static mesh.