We’re using Unreal for broadcast AR/VR/XR, and would like to take advantage of the motion design features. The normal course of action would be rundowns and remote control settings, but that doesn’t work for our workflow. We could be running the same thing on a dozen or more render engines, and we already have established operator interfaces we use.
I can access and control text 3D and image components, pretty much anything I need to set, I just can’t seem to get a reference to the motion design level’s sequencer.