Hello
Is there a way to generate an event when Niagara overlaps?
I made the enemy’s projectile with Niagara. and I divide the players into two parts and want to create a system that gets damage if enemy hit the core(red) and gets score if enemy overlap the outside of player(green).
I succeeded in generating damage when enemy hit the player using the Niagara Collision module and the Export data to blueprint module.
But failed to generate event when overlapping.
I searched all the communities and YouTube I could find, but what I could find was how to generate an event when Niagara was blocked, and I couldn’t find a way to generate an event when it was overlapped.
I can’t find Overlap in data export condition.
Is this a system impossible for Niagara?