Is there a way to essentially teleport/move a level instance at runtime?

Hello, so I’m trying to figure out if there is any way I can essentially teleport/move a level instance at runtime. Below I have a simple example of one way to do it which is to unload the level instance and reload it and set a new location. A slight delay between unloading and reloading also appears to be necessary.

This works but because the level instance has to be unloaded and then reloaded again there is a hitch. I was hoping I could just use the set level transform on the level instance to teleport/move it but alas that does not work. I can imagine if there was a way to teleport/move it without unloading (similar to something like set actor transform) it wouldn’t cause as much of a hitch. Does anyone know of an alternative way to teleport/move a level instance without unloading it?

btw I’m using a level instance to do this because there is a small landscape as a part of it.