Is there a way to edit the tab order in UMG?

In UMG, I have made a simple form featuring numerous text blocks. It all looks good and operates great and all that, but during game play, if you click on the first box, and then tab, it will tab seemingly random to another text box. I’ve tried ZOrder, and the order the components are in the Widget editor.

So is there a way to make sure it tabs to right widget?

I believe this is a feature that is on deck for a future iteration of the engine, but doesn’t exist yet.

Nothing yet.

On the left hand side of the screen (by default) where you can chose which widget components are child/parents of each you, if you change the order of those it should affect the tab order