There are so many buildings deployed that it’s too hard to apply audio volumes to each one.
Is there a way to easily apply the audio volume at once on a map with a lot of buildings already located?
There are so many buildings deployed that it’s too hard to apply audio volumes to each one.
Is there a way to easily apply the audio volume at once on a map with a lot of buildings already located?
I’m probably missing something here, but can you just use one audio volume?
I think you may use the world outliner tab and add as a child object. This may work