Is there a way to download a static mesh at run time from a url In unreal engine 5

Hi, guys so I am trying to import a 3d mesh at run time into my environment from an online server but I cant find a way to do so. Can anyone guide me on this?

Hello unaveed97, thank you for posting your question.

Generally, I see runtime asset importing done via plugin.
I was unable to see it done in BP out of the box. If anyone has any additional information, I would love to learn more on how you’d do this.

I look forward to the future replies.

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