Is there a way to detect throttle input?

I need to create a system that stops a player from moving by itself when it’s spawned on uneven surface. Doing it in-game is rather simple: disable movement until there is user input. The problem starts with automated testing. The actor has to respawn several times but as there is no user input the tests fail. I figured that since both BPs use the set throttle input as a way to move the vehicle, I could find a way to detect it and disable the handbrake using that.

Any answer is appreaciated and thanks in advance :slight_smile: