So I’ve been using au.3dVisualize.Enabled and au.Debug.Sounds. Both great, but in this documentation Audio Console Commands in Unreal Engine | Unreal Engine 5.0 Documentation - said to be updated to UE 5 - it claims that au.3dVisualize.ActiveSounds 2 would enable debuging of dB for sounds, but that one doesn’t work for me.
Anyone who have been and/or knows how to debug dB in Unreal? I guess that they mean dBFs when they write dB in the documentation?