Is there a way to create something like a 'real' prefab?

The problem for me is that I have a blueprint with 2 actors inside it (technically ChildActorComponents). I need to set a variable in one of them to point to the other and I need to do it in the Construction Script.
It’s not possible to connect the actors in the viewport as that is allowed only in level viewport.
Since it’s a ChildActorComponent the actual Actor is not spawned yet in ConstructionScript so I can’t do it via scripting too.

There’s this

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Hi! - there is also a new feature - ‘level instancing’ :slight_smile: