Is there a way to create Chaos Destruction in VR project (UE5/UE4/Blueprint/C++)?

Hi there,

I successfully create the chaos destruction following the documentation (Destruction Quick Start | Unreal Engine 5.1 Documentation) in Unreal Engine 5.1 First Person Game Template. However, it didn’t work when I tried it in VR project. Anyone has a clue to make the chaos destruction works in VR using any method (BP or C++ or others) in any version of unreal engine? It would be super helpful for our project.

Big thanks!