Is there a way to convert blueprints to code in UE5?

It just needs to appear usable. I guess its main purpose is to describe the implementation approach of the program’s functionality. No one will actually run this piece of code.

In fact, I have noticed the emergence of a new profession recently, specifically focused on manually translating “visual programming programs” into “code.” Developers can then submit this translated “code” for approval.
:joy: