Is there a way to combine several meshes into one, and then call that mesh as an instance, rather than a static mesh? For example, could I combine a sphere and a cone and then call that specific mesh any number of times as an instances mesh?
What is the best way to do something like this?
–
My ultimate goal here is to be able to create a specific dungeon room that can be called multiple times but in different locations, kind of like some of the boss zones in Diablo 2.