IS there a way to change the player characters weapon based on level?

I currently have it set up that in my player character on Event play the players weapon is spawned.

Is there a way to make it so it reads what level your on and spawns the corresponding weapon?

I’m not super familiar with blueprints or any sort of programming so the more info the better and let me know if you need more info!

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Something along the lines of

Thank you but could you elaborate more? How do add in that if its level 1 it goes the gun for level 1 and so on.

Can I modify the string to change the case node to a level node and if so how?

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Never mind, didn’t realize it was as simple as changing the text on the string! Thanks!

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