Is there a way to change collision preset from pawn to ragdoll thru blueprints?
I found this node, but there is no ragdoll to chose ? is there other way?
i am trying to do the exact same thing, but with Block to Overlap. no reponse for me yet either. why can’t Unreal just create a node for that already. these are for Custom Collisions, I have tried using it myself, but it doesn’t work very well.
Don’t know if anyone still needs the answer but I figured I’d help out - you use the “Set Collision Profile Name” and write in the name on the Collision Preset you want to use.
Thanks norabrora! This is the only place I found an answer to this question!