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Is there a way to cause collision to ignore the collision components inside the blueprint it's contained in, while still colliding with other players who control an identical character blueprint?
Development
World Creation
question
,
Collision
,
unreal-engine
,
Physics
,
collision-detection
Killerzwerg
(Zwergchen)
July 10, 2019, 5:34pm
4
I have the same problem, but found no answer after weeks of searching…
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