is there a way to bring assets in realtime to a specific user account, while user is in game?

Reference Example of what is done in Unity to accomplish this. Can this be done in Unreal? If so How? Get started - wiki.sine.space see video entitled : Step 6. Upload a sandbox region. and also the following link to the curator link as follows: https://wiki.sine.space/index.php?ti…ad_Editor_Pack. It was suggested that the following link might work : https://docs.unrealengine.com/en-us/…4ForEnterprise If anyone in the community has an idea of how one would do this please share, much appreciated. Would be like Secondlife, and the way that is done, need something for Unreal that would do the same
via unique ID (associated with the user account)