Is there a way to automaticaly reload changes of c++ actor?

Hi L&G

I´m not sure if this is the expected way i´m doing… but everytime i make a change to my actor class on c++ and then compile, in orden to see changes on scene, i needed to delete actor on scene and then insert it again from component explorer… is it expected?


You might want to switch off Autosave, so that your latest instance is not saved to the map.

Thanks, that worked…