Is there a way to adjust the GI of spot/area lights or of the textures they hit?

I'm setting up an interior scene with little to no sunlight, and I'm not really a lot of light and color bounce on the walls and objects. I'm coming from Cinema 4D where you can adjust how much GI each individual material generates or receives.

Hello ,

Thank you for posting in the community and here is a quick overview of how GI works in Twinmotion that might help:

https://youtu.be/8bqfYTm9tAo?t=29

Twinmotion has general GI settings as shown in the video overview and does not have an individual setting per material for GI but you can make this suggestion on our road-map: https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/tabs/4-under-consideration

Kind regards,

Vincent B.