I’m attempting to make something easier for modders (providing headers), and I have a blueprint which has 3 scene components. One is a mesh, one is the root, and one is a simple collision sphere. I changed all 3’s tooltip values to what they are but that doesn’t act as a description and still shows “Please add a variable description” and I don’t want it to be that. Is there a way to add a variable description without adding new variables or doing this in C++?