I see we can create Data Assets in UEFN, I was wondering if we could access those assets from within Verse?
Hello, nope, exposing assets is really recent and the exposable ones are the following
# Module import path: /Verse.org/Assets
Assets<public> := module:
material<native><public> := class<computes><epic_internal>:
mesh<native><public> := class<computes><final><epic_internal>:
texture<native><public> := class<computes><final><epic_internal>:
A Data Asset
not really being a texture
you cannot use them in Verse, also you couldn’t use them in any device right ?
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Thanks, hopefully they’ll add that asset type as well. Would be great for defining things like NPC dialogue, Quests, or any other type of pre-defined data needed for the game.
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