Is there a way of launching a physics object?

There is a node named Add Impulse and Add Impulse at location, if you want more accurate physics interaction

Hope this’ll help.

I want to create an actor that will launch any object that it touches . This will either be the player or a physics object. I can get it to launch the character using the “Launch Character” Node attached to a “Get Player Character” Node. I have not yet been able to get it to launch the physics object or get it to recognize when the object has made contact.

Thanks

Yes it did, thanks!

hey man do you minds showing me how you did this? I’ve been able to make the objects but nnot the character