I just finished making a prototype of my project and had it packaged to run as .exe
This I uploaded on my drive so I can demo it to my clients when needed.
But it never occurred to me to save a copy of the whole .uproject on the drive >_<
Now that I am at my client’s place and he has requested some changes, I was just wondering if there is anyway you can extract a copy of the .uproject from the content package.
Will appreciate a quick reply
- I ran the unpack command on my .pak file and everything was extracted properly to a directory along with a .uproject file. But when I tried to launch this, UE4 editor loads up to 45% and crashes out every time. Is there a solution to this? ( Doesn’t show any error code, no debugging symbol found )
UE4 version : 4.14 ( on both my Desktop and my Laptop )