I’m trying to make a FPS game base on Lyra project. But I can’t figure out how ik hand bones work, and how to make aiming anim(Raise the character’s right hand and move the aiming star exactly to the middle of the screen). And I don’t know how to make a gun anim with right placing of ik bones.
Any one know some good tutorials for this topic? Thanks.
Hey there @KetherGame! Here’s a couple HandIK resources that might help out!
Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.