Is there a trick to getting UE4 packaged for android devices?, I have installed Java, the Android SDK, even turned on my usb debugging under developer tools, yet the ADB devices don’t seem to run under Cmd.
Mainly been trying to search for answers, not much. Was even using this with not much luck:
I’ve been trying to go through the recommend tutorials and not having much luck, even Googled around to say if there’s any reason why my PC isn’t showing the devices as ADB under Cmd. I’ve already installed the drivers for the devices and installed both Java, Android sdk. At the moment I’m mainly prototyping my game that was mainly focused on PC only but I was testing to see if a port would work well on a table or mobile devices. At the moment I’ve done everything that I can think of at the moment but not much luck figuring it all out.