Hi there just wondering if there is a template main menu scene?
With options for setting available resolutions, quality and is easily adaptable e.g. uses blueprints for button options?
e.g. Supported Screen Resolutions / Full Screen / Windowed mode.
Or a tutorial would do?
I dont think that there is a menu that you can download on the internet, but it’s pretty easy. Just follow this tutorial () and change the parameters with a execute console command node (https://docs.unrealengine/latest/INT/Engine/Performance/Scalability/ScalabilityReference/index.html )
So basically you just need some buttons which will execute a console command
Yep got that but what I am after really is the options sub-menu.
Available screen resolutions
available/supported quality settings
full screen/windowed
Is there a way to obtain device compatible resolutions and quality settings?
SaviorNT
(SaviorNT)
March 1, 2015, 5:14pm
6
You have to use c++ to enumerate to display resolutions, the store those resolutions into an array.
You can get Rama’s plugin from: https://forums.unrealengine/showthread.php?3851-(39)-Rama-s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required !
His plugin has a ‘get screen adapter resolutions’ blueprint node and a picture somewhere in that thread on how to use it.
Just be sure to mention him somewhere in your game if you end up using his code