Is there a template for ART tools that works without error with the standard animations in UE4?

Thanks but my problem is when ive created my own char in Maya, and rigging it with the Art tools, I thought i could use the animations already in the engine with this new char if I used the Art Tools to rig, so the bones had the right names and hiarcy.

But after using ART to rig, i still cant use the animations, and i followed a guide created by Epic (i think), that said i could import the char and use the skelleton of the manequin if it was rigged with the same bones etc, but when i try, i get all kinds of error messages.

So to coock down my problem, what kind of settings in the ART tool do i gotha use for my custom char to use the standard animations?