Is there a quick way to perfectly match T pose skeleton to UE5's standard A pose when Retargeting?

Hey @lezard1999,

If you are using the IK rigging system instead, I have a possible other solution for you that is just as easy! Check out this non-Epic affiliated video on a quick fix for adjusting the arms for an IK skeleton pose:

Animation Retargeting in UE5 | New IK Rig Retargeting System (Tutorial)

I hope this helps!