For example, I want to add implementation (‘com.name:name-sdk:1.1’) as an external dependency. In android studio you can do this in the options for the project.
The only way I found to do this in UE4 is to add the dependencies in the source format build.gradle file that is in the engine directory. This would obviously apply to all projects and isn’t really desired.
I couldn’t find anywhere to add these in the configuration but hopefully there is a way? Thanks very much.