Is there a node like set view target with blend that brings over the player camera manager settings with a scene capture component?

I am using 2 pawns, one on the floor and another one in a platform. the one on the floor has a scene capture component and to the render 2d texture

my player controller uses a special camera player manager and when I use set view target with blend its not bringing over the settings to the platform player.

what other node can I use that will bring over the player camera manager settings from the player controller?