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Is there a more step by step guide for compiling a standalone dedicated server?

Basically that’s all I can find for that and it seems to kind of assume that I know my way around visual studios. Is there a more step by step version that explains how to get my project into visual studios and where to add that template etc?

Thanks

bump. I just need to know where to put this “template” at.

You can only do this with an engine compiled from source, you can read and download necessary stuff here :
https://github.com/EpicGames/UnrealEngine

If you got an 404 error, follow these instructions:

Normally, you simply need to click to “New C++ file…” in file menu (screen here:http://i.imgur.com/98hn7YQ.png) to generate your visual studio workspace.

Hope this help you in your quest :slight_smile: