Is there a limit to how fast a Character can move?

I have a character move to a location automatically after walking in to a trigger box. But no matter how fast I set it to go it feels like there is a limit to it(1000cm/s feels the same as 100,000cm/s).

This is the blueprint I am using maybe there is something with the code that is setting a limit to it.

Thank you in advance :slight_smile:

The character movement component also accounts for acceleration:

image

Could this be the bottleneck here?