I’m currently working on to retarget large animation dataset to Metahuman.
Plugin for blender could import the dataset, but I want to retarget those animations to Metahuman. I can manually retarget some of those animations, however, that animation dataset is very large, so I want to do that with scripting.
I was trying to do that by exporting it as a BVH file and retargeting in Motion Builder where I have some scripts for retargeting, and importing retargeted motions into UE. But I found it much complicated and want to see if there’re better options to retarget those animations to Metahuman with scripting in Blender or UE.
Is there a good way to retarget many animations to Metahuman, either in Blender (probably by exporting Metahuman and importing it on Blender) or UE with some scripting?