Is there a good way to retarget large sets of animations in Blender to Metahuman?

I’m currently working on to retarget large animation dataset to Metahuman.
Plugin for blender could import the dataset, but I want to retarget those animations to Metahuman. I can manually retarget some of those animations, however, that animation dataset is very large, so I want to do that with scripting.

I was trying to do that by exporting it as a BVH file and retargeting in Motion Builder where I have some scripts for retargeting, and importing retargeted motions into UE. But I found it much complicated and want to see if there’re better options to retarget those animations to Metahuman with scripting in Blender or UE.

Is there a good way to retarget many animations to Metahuman, either in Blender (probably by exporting Metahuman and importing it on Blender) or UE with some scripting?

It seems that Autorig Pro, a Blender addon, was recently updated to allow retargeting multiple animations. Maybe this video can help you to get started.

Auto-Rig Pro: Retarget multiple animations (Multiple Source Anim) [Blender] - YouTube

Thanks! I’ll try that addon

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