Is there a documentation/tutorial for the 4.16 Built-in-cloth system?

Chances are i am missing something really obvious, but still. Decided to try clothing system in new 4.17 build. Created base side scroller template. The painting itself worked fine and in editor window the clothing model seems to collide with base physics body. But when in game it gets some propulsion(like when base body walks for e.g.) - it immediately starts to clip. What am i doing wrong?