Is there a difference between tick's delta seconds and Get world delta seconds

Is there a difference if I use Event tick’s delta seconds input into a float var vs using a “get world delta seconds” node?

Say if I have a side scroller cam on a spline and I use fInterpTo or VinterpTo which requires delta seconds input. That runs off tick. Is it better to use the delta seconds off that tick or “get world delta seconds” node

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Hello, it works the same

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