@StephenEllis This is unfortunately kind of issue which gets harder to solve with time as more and more features are implemented with assumption of a fixed pixel ratio. I think Epic (just like Unity) will not be able to solve this now.
@StephenEllis This is unfortunately kind of issue which gets harder to solve with time as more and more features are implemented with assumption of a fixed pixel ratio. I think Epic (just like Unity) will not be able to solve this now.