I’m not looking for a tutorial on C++ or programming in unreal, I’m not a pro-programmer
but I feel like I do a passable job at scripting. What I’m looking for is a sort of cheatsheet for making things in unreal engine the “unreal way”; like “when should you use a data asset vs just using a struct” or “Does that really need to be it’s own component?” There probably isn’t a one size fits all solution, but basically just a document full of ideas, tips, good practices, etc.
II feel like I could be doing things better or differently all the time. And sometimes it sends me down a rabbit hole trying to find information which in turn ends up being very distracting…..