Is there a Blueprint equivalent to a remote event in Kismet

This would ideally be able to connect between a saved a blueprint and a Level Blueprint.

Actually for an Actor Blueprint to talk to the Level Blueprint you will want to use a new feature called an ‘Event Dispatcher’. This is something you add to the Actor BP, and then the Level BP can attach to it like the existing events (e.g. OnActorBeginOverlap). An Actor BP cannot get a direct reference to the Level BP because that would prevent it from being re-usable across different maps.

You can still use Remote Events in the Level BP, but these are only for communicating between different streaming level now (just like they were in Kismet).

Hey,

This is all in development right now. James Golding recently explained on the forums that we are moving toward blueprints being able to interact with each other. Once this has been implemented, there are plans for moving forward with Remote Events or an equivalent thereof.

Thank you,

Alexander